Hey all,
Anyone have an example of how I can:
- Get a reference to the Viewport instance
- Bind a function to the OnDrawn delegate so that I can receive an event when the Viewport is drawing a frame?
The reason I am looking to do this is I need to implement some custom screenshot code because the built in screenshot code in the engine appears to be very hard coded, and I can’t find a way to do what we need without making engine changes which I would rather avoid if possible.