# Get Reference to VRPawn Blueprint in the World

**URL:** <https://forums.unrealengine.com/t/get-reference-to-vrpawn-blueprint-in-the-world/1670137>\
**Category:** Programming & Scripting\
**Tags:** SteamVR, unreal-engine, CPP, question, Blueprint\
**Created:** [February 6, 2024, 3:22pm UTC](https://forums.unrealengine.com/t/get-reference-to-vrpawn-blueprint-in-the-world/1670137 "2024-02-06T15:22:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![HarisNaveed88](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HarisNaveed88](https://forums.unrealengine.com/u/HarisNaveed88)\
**Post date:** [February 6, 2024, 3:22pm UTC](https://forums.unrealengine.com/t/get-reference-to-vrpawn-blueprint-in-the-world/1670137/1 "2024-02-06T15:22:18Z")

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Hello Everyone,  
I have VRPawn in the World. I want to get reference of this blueprint using c++ so I can read camera position and orientation. However I am unable to find any relatable information and stuck in it from last week.  
Any kind of help would be really appreciated.

Thank you  
Best Regards
