I’m making a tower defense game, and so in the game the enemies are traveling on a sand path. How can I get the paint layer at the location? I’ve seen the node “Editor Get Paint Layer Weight at Location;” however, this doesn’t work because it is editor-only and also it takes a Landscape Component, and not a Landscape. How would I achieve this?
Another, slightly unrelated question: instead of manually painting the path around the spline that I am using for the path, is there a way to automate the process? I would like to set the paint layer around a blueprint spline (not a landscape spline). If this is only possible with a landscape spline, how would I attach a blueprint to the landscape spline?
Thanks so much!