Hello everyone, I’m new at the community and I have an issue with the Making Game Ready AI Tutorial.
In the first part of the tutorial they set up the input for this project and they use the X Value from the mouse to control the camera rotation. I did exactly as they show it in the video, but I’m getting these results:
-First of all, while playing in a new Window, it does not work at all, I get 0.0 from the Get Mouse X Node all the time
-While playing in the Viewport, it works the first time (I Right click and move around the mouse and the camera rotates) but as soon as I release the right click button, it stops working and the Get Mouse X Node returns zero again.
What would you think I’m doing wrong?
I’ll leave the screenshots of my blueprint that controls these settings. By the way, this is a Third Person Template Project
Thanks for reading!