Get Intensity & OR Get Brightness

Okay, so I am trying to set up an FInterpTo function in blueprint to have the intensity of my light increase gradually, but I need to get the ‘current float value’ which is a ‘get intensity’ for this component. How am I suppose to get this blueprint up and get the intensity when the node isn’t available to pull a value of intensity OR brightness from the object?

As you can see, I need a current value, which cannot be done…arggghhh.