Get Instance Statc Mesh index via mouse click


I’m wondering how do I go about getting the Instance Static Mesh index via mouse click, I already have a click event on the actors being spawned, so when I click on it I can see some debug logs. But I want to know what is the index of the instance being clicked on, is this possible and if so how would I go about it. I’ve tried various different approaches but none seem to have worked.

Many thanks

Look here:

How to correctly determine which instanced static mesh is under cursor