# Get debris from Destructible Object

**URL:** <https://forums.unrealengine.com/t/get-debris-from-destructible-object/298279>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [November 6, 2014, 5:37am UTC](https://forums.unrealengine.com/t/get-debris-from-destructible-object/298279 "2014-11-06T05:37:44Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [November 8, 2014, 12:15pm UTC](https://forums.unrealengine.com/t/get-debris-from-destructible-object/298279/2 "2014-11-08T12:15:01Z")

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#PhysX Wiki Tutorial

I have a whole tutorial on how to do this here!

This tutorial shows you how to get all the world space transforms of the debris using PhysX code in a custom Destructible Component class!

**Wiki Link**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Enjoy!

Rama

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