# Get custom Events or Functions name list inside a blueprint

**URL:** <https://forums.unrealengine.com/t/get-custom-events-or-functions-name-list-inside-a-blueprint/461867>\
**Category:** Blueprint\
**Tags:** unreal-engine, delegates, function, Blueprint, question, function-signature\
**Created:** [February 27, 2020, 7:25pm UTC](https://forums.unrealengine.com/t/get-custom-events-or-functions-name-list-inside-a-blueprint/461867 "2020-02-27T19:25:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Blucifer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/blucifer/32/701766_2.png) [@Blucifer](https://forums.unrealengine.com/u/Blucifer)\
**Post date:** [February 27, 2020, 7:25pm UTC](https://forums.unrealengine.com/t/get-custom-events-or-functions-name-list-inside-a-blueprint/461867/1 "2020-02-27T19:25:05Z")

</div>

Hi,  
Its possible to get a enum/list of all the functions or/and custom event inside a blueprint?

Like what the “Create Event” node do? under Signature:()

![297038-createeventnode.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/8/e/98e4a94e155b9eb28baf4998c1f022a432f3bb6e.png)
