Hi, I’m trying to replicate something like the example Puzzle Block template to get my head round how the basics of a game hangs together.
The Puzzle Game template (with the 9 blue blocks) has an active cursor from the start, and the viewpoint stays fixed.
In my own version when I hit play, the cursor moves the viewpoint, but I don’t seem to be able to get the cursor to show, yet all basic code seems to be essentially the same. Where might I be going wrong? The template tutorial talks about a couple of things in the Level Blueprint which I can’t seem to find - I wonder if the answer is in there somehow?