# Get character position at a fixed time interval and output to a text file?

**URL:** <https://forums.unrealengine.com/t/get-character-position-at-a-fixed-time-interval-and-output-to-a-text-file/329904>\
**Category:** Character & Animation\
**Tags:** unreal-engine, UE4, CPP, Blueprint, question\
**Created:** [August 25, 2015, 9:21pm UTC](https://forums.unrealengine.com/t/get-character-position-at-a-fixed-time-interval-and-output-to-a-text-file/329904 "2015-08-25T21:21:20Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![thecaroljung](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@thecaroljung](https://forums.unrealengine.com/u/thecaroljung)\
**Post date:** [August 25, 2015, 9:21pm UTC](https://forums.unrealengine.com/t/get-character-position-at-a-fixed-time-interval-and-output-to-a-text-file/329904/1 "2015-08-25T21:21:20Z")

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I want to have my character’s position output onto a text file every 100 ms and was wondering how to go about doing that? I am pretty new to UE4 and I’m not sure if I could grab this kind of data just through BP or if I would have to code it in C++. Any help would be appreciated! Thanks in advance.

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**Author:** ![Mhousse1247](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mhousse1247](https://forums.unrealengine.com/u/Mhousse1247)\
**Post date:** [August 25, 2015, 9:51pm UTC](https://forums.unrealengine.com/t/get-character-position-at-a-fixed-time-interval-and-output-to-a-text-file/329904/2 "2015-08-25T21:51:00Z")

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this may help you

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