Get Camera in a Third Person Project

Hello all !

How can I get the camera when I create a third person project from UE4 with the blueprint ?

I want to create a timeline when I press a key for switch between third and first person.

Any idea ?



In the myblueprint tab of the event graph, you have access to FollowCamera (the camera) and CameraBoom (the link between camera and Character Mesh). You’ll can use CameraBoom to modify TargetArmLength and TargetOffset to change camera location relative to Character Mesh.

Ok, thank you !