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Get All Media Sources - No Blueprint for this?

Hey all,

I’m building out a level blueprint to start different videos, of which I may have a lot, and cannot find a way to simply call each video, similar to using the “Get All Actors Of Class”, as media sources do not appear. Right now, if I want to make sure each video starts playing, I’ve got to have multiple “Open Source” boxes, with a unique “Media Source” in each one. Is there a simple way around this? I would prefer to not have to manually build an array them, if at all possible.

Thanks!

Rick