Geometry not affected by 1 of my lights in lightmap. Its an odd issue… if the light is dynamic or before the build process the light will cast shadows on the floor, but after build the light doesnt seem to cast on teh floor at all… any ideas why? bug?
Make sure the lightmap resolution for the floor is high enough.
its at 2048 and other lights effect it fine… in fact u can see one of hte lights in that screenshot effecting it fine. Its not a resolution issue… as the build version seems to have no effect at all from that 1 particular light… as though the light is turned off.