# Geometry collections do not take radial damage

**URL:** <https://forums.unrealengine.com/t/geometry-collections-do-not-take-radial-damage/2620922>\
**Category:** Blueprint\
**Tags:** radial-damage, damage, unreal-engine, question\
**Created:** [July 28, 2025, 7:23am UTC](https://forums.unrealengine.com/t/geometry-collections-do-not-take-radial-damage/2620922 "2025-07-28T07:23:47Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Extrahdmi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Extrahdmi](https://forums.unrealengine.com/u/Extrahdmi)\
**Post date:** [July 28, 2025, 7:23am UTC](https://forums.unrealengine.com/t/geometry-collections-do-not-take-radial-damage/2620922/1 "2025-07-28T07:23:47Z")

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Point damage is taken, but radial damage is completely ignored. Does anyone have any idea why this is the case?
