Hi there,
I’m pretty new to unreal engine and I am working on an animated short. I did a test render today and I have a few issues.
Firstly my hair material doesn’t render right when I have smoke particles. Probably my material set up but I don’t know how to fix it.
And also my geometry cache is glitchy. Every few frames some faces tend to freak out and spawn/stretch randomly in random places causing stretched faces/lines in some frames.
Maybe something to do with alembic cache import options?
Any advice would be much appreciated. Thanks.