# Generated Memories - Chang Sha Wan | Unreal Challenge: Spellar Performance

**URL:** <https://forums.unrealengine.com/t/generated-memories-chang-sha-wan-unreal-challenge-spellar-performance/779026>\
**Category:** Showcase\
**Tags:** SpellarPerformance\
**Created:** [February 26, 2023, 4:37pm UTC](https://forums.unrealengine.com/t/generated-memories-chang-sha-wan-unreal-challenge-spellar-performance/779026 "2023-02-26T16:37:24Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 7:39pm UTC](https://forums.unrealengine.com/t/generated-memories-chang-sha-wan-unreal-challenge-spellar-performance/779026/5 "2023-03-02T19:39:38Z")

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The colors are so beautiful! 😭 I’m a sucker for RGB, and was soooo tempted to use a rainbow pallet in my submission. I had to restrain myself to using a set color scheme so I didn’t make a mess of things. Having the black environment is honestly perfect for it because there’s nothing the particles are competing with for the viewers attention.

If you have a chance to check out my [submission](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034), I’d love your thoughts! 😃

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