# Generate Project files fails on Installed / Binary Build

**URL:** <https://forums.unrealengine.com/t/generate-project-files-fails-on-installed-binary-build/476677>\
**Category:** Platform & Builds\
**Tags:** error-building, build, unreal-engine, question\
**Created:** [January 2, 2021, 3:32pm UTC](https://forums.unrealengine.com/t/generate-project-files-fails-on-installed-binary-build/476677 "2021-01-02T15:32:48Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![TactileVisions](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tactilevisions/32/1194626_2.png) [@TactileVisions](https://forums.unrealengine.com/u/TactileVisions)\
**Post date:** [September 18, 2023, 2:12pm UTC](https://forums.unrealengine.com/t/generate-project-files-fails-on-installed-binary-build/476677/4 "2023-09-18T14:12:20Z")

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In case someone else needs help resolving this: try commenting out “BuildEnvironment = TargetBuildEnvironment.Unique;” in the Target.cs file(s) of your project

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_[View the full topic](https://forums.unrealengine.com/t/generate-project-files-fails-on-installed-binary-build/476677)._
