# Generate Procedural Mesh

**URL:** <https://forums.unrealengine.com/t/generate-procedural-mesh/1393>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [March 30, 2014, 5:34am UTC](https://forums.unrealengine.com/t/generate-procedural-mesh/1393 "2014-03-30T05:34:58Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [April 1, 2014, 2:04am UTC](https://forums.unrealengine.com/t/generate-procedural-mesh/1393/19 "2014-04-01T02:04:43Z")

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[=dmacesic;9160]  
Aha! You guys didn’t notice my normals were inverted… (Unreal seems to like clockwise vertices) I will share my code on the wiki to get you started with quick and dirty instructions, although it will not be to-sama standards 😉 I’ll post here when it’s up.

Here’s another with more segments and proper normals:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/b/1/8b168e2a28efa8f02c8ba0bccd43e7d6c716b085.png) ](https://cdn.screencast.com/uploads/g000302YWBLK1wJxsg7PGi7nUBA5s/2014-03-30_1523.png?sv=2021-08-06&st=2023-04-26T04%3A10%3A10Z&se=2023-04-27T04%3A10%3A10Z&sr=b&sp=r&sig=xM0ck2HqVc%2FeChOBo9FC4suWCVRHqGXvlgnstjiOBms%3D)

[/]

Wow this is awesome!

Amazing work Dmacesic!

Please do share the tutorial!

Amazing things will come of it!

EDIT

His tutorial is now up and available here!

**Procedural Mesh**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

🙂

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