# General physics - experimental

**URL:** <https://forums.unrealengine.com/t/general-physics-experimental/2437015>\
**Category:** Roadmap\
**Tags:** Creation-Tools\
**Created:** [April 3, 2025, 1:49am UTC](https://forums.unrealengine.com/t/general-physics-experimental/2437015 "2025-04-03T01:49:04Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![skye-vogelesang](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/skye-vogelesang/32/1089077_2.png) [@skye-vogelesang](https://forums.unrealengine.com/u/skye-vogelesang)\
**Post date:** [April 3, 2025, 1:49am UTC](https://forums.unrealengine.com/t/general-physics-experimental/2437015/1 "2025-04-03T01:49:04Z")

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General Physics will be introduced as an experimental feature. By opting in, creators can enable physically-based player characters and apply physics to Fortnite props. This unlocks the potential for true networked physics sandbox gameplay, allowing creators to build interactive and emergent games for their players.
