# \[GearVR\] MediaPlayer exports black triangle

**URL:** <https://forums.unrealengine.com/t/gearvr-mediaplayer-exports-black-triangle/381542>\
**Category:** XR Development\
**Tags:** GearVR, unreal-engine, question\
**Created:** [January 11, 2017, 1:43pm UTC](https://forums.unrealengine.com/t/gearvr-mediaplayer-exports-black-triangle/381542 "2017-01-11T13:43:07Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![dustyfez](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dustyfez](https://forums.unrealengine.com/u/dustyfez)\
**Post date:** [January 11, 2017, 1:43pm UTC](https://forums.unrealengine.com/t/gearvr-mediaplayer-exports-black-triangle/381542/1 "2017-01-11T13:43:07Z")

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Hi

I’m trying to export a video inside to app. I used a sphere and inverted face normals to inside. Then i applied media player as it shows in unreal docs. I have no problem in editor, but when i export it to gearVR it has a problem like this:

 ![121606-unnamed.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/e/c/0ec3942d95145788f78710613b5ef9aabcbaa8bd.jpeg)

is anyone have ideas why?

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**Author:** ![anonymous\_user\_897f32ee](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_897f32ee](https://forums.unrealengine.com/u/anonymous_user_897f32ee)\
**Post date:** [January 24, 2017, 4:16pm UTC](https://forums.unrealengine.com/t/gearvr-mediaplayer-exports-black-triangle/381542/2 "2017-01-24T16:16:34Z")

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It could be something similar [Unreal Engine Issues and Bug Tracker (UE-24121)](https://issues.unrealengine.com/issue/UE-24121).  
Try that fix

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**Author:** ![anonymous\_user\_aeee5010](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_aeee5010](https://forums.unrealengine.com/u/anonymous_user_aeee5010)\
**Post date:** [January 24, 2017, 8:33pm UTC](https://forums.unrealengine.com/t/gearvr-mediaplayer-exports-black-triangle/381542/3 "2017-01-24T20:33:30Z")

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If it’s not related to the sphere setup and strictly related to the movie texture, and if you have nothing else drawing after the movie texture, then you might be good to grab the MoviePlayer14.java from 4.15 branch.  
There is a problem with the android movie player texture not being flushed properly or something like that.

To test quickly if that’s the problem you’re having, bring the console (4 finger tap) a do a ‘stat fps’. that will draw UI after the movie texture and trigger the flush, thus fixing what you see in the gearVR. That’s how it worked for me at least.

See the bottom of this thread and the answer from Chris Babcock for more info:

> **[Media Framework 360 Video?](https://forums.unrealengine.com/questions/190722/media-framework-360-video.html)**
>
> Hello, is it possible to create a VR friendly 360 video using UE4’s Media framework? Would we go about doing that applying that to a spherical object? could we use it for a samsung gear VR experience as well?

Hope it helps.

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**Author:** ![dustyfez](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dustyfez](https://forums.unrealengine.com/u/dustyfez)\
**Post date:** [February 7, 2017, 2:44pm UTC](https://forums.unrealengine.com/t/gearvr-mediaplayer-exports-black-triangle/381542/4 "2017-02-07T14:44:16Z")

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i think i’m gonna wait for the new version.

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**Author:** ![dustyfez](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dustyfez](https://forums.unrealengine.com/u/dustyfez)\
**Post date:** [February 12, 2017, 5:36pm UTC](https://forums.unrealengine.com/t/gearvr-mediaplayer-exports-black-triangle/381542/5 "2017-02-12T17:36:30Z")

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Ok i found the solution, there is no bug nothing at all. It’s just my fault:

Project Settings - Input - Default Touch Interface - Create New Asset(Touch Interface Setup)

that’s all. I’m not gonna use anything so i leave it blank.
