GearVR loading Splash screen no longer working in 4.16P1

I also found that having a file extension on the ini setting seemed to break the loading.

You would want it to be:

TexturePath=/Game/Textures/loadingScreen_gearvr

No .loadingScreen_gearvr, no .uasset.

To be clear: i had to both remove the file extension, and make sure the asset was cooked.

Making this a UProperty should fix both of these pitfalls.