# \[Gear VR\] Screenshots taken on Android are corrupted

**URL:** <https://forums.unrealengine.com/t/gear-vr-screenshots-taken-on-android-are-corrupted/349507>\
**Category:** Mobile\
**Tags:** unreal-engine, Android, gear-vr, question, Blueprint\
**Created:** [March 4, 2016, 4:18am UTC](https://forums.unrealengine.com/t/gear-vr-screenshots-taken-on-android-are-corrupted/349507 "2016-03-04T04:18:19Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![motorsep](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/motorsep/32/918698_2.png) [@motorsep](https://forums.unrealengine.com/u/motorsep)\
**Post date:** [March 4, 2016, 4:18am UTC](https://forums.unrealengine.com/t/gear-vr-screenshots-taken-on-android-are-corrupted/349507/1 "2016-03-04T04:18:19Z")

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I was testing performance in Gear VR and basic test scene with single static mesh. The mesh looked fine in the Editor, but on the device it had missing triangles. So I wanted to take screenshots (in addition to sharing project) and show them to Oculus.

Here is my Blueprint setup for taking automatic screenshots: [http://s30.postimg.org/5u9p7vnz3/autoscreenshot2.png](http://s30.postimg.org/5u9p7vnz3/autoscreenshot2.png)

It works wonderfully on Windows when running test project in the Editor, but this is what I get when running on the device: [http://s22.postimg.org/g3xeng5q9/Screen\_Shot00000.png](http://s22.postimg.org/g3xeng5q9/Screen_Shot00000.png)

I am using Galaxy S6, Android 5.1.1 and Gear VR.

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**Author:** ![Tim\_Hobson](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tim\_Hobson](https://forums.unrealengine.com/u/Tim_Hobson)\
**Post date:** [March 7, 2016, 10:55pm UTC](https://forums.unrealengine.com/t/gear-vr-screenshots-taken-on-android-are-corrupted/349507/2 "2016-03-07T22:55:20Z")

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Hi Motorsep,

I’ve submitted UE-28006 for this issue to be looked into. Once there is an update I’ll post back here.

Thank you!

Tim

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**Author:** ![motorsep](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/motorsep/32/918698_2.png) [@motorsep](https://forums.unrealengine.com/u/motorsep)\
**Post date:** [March 8, 2016, 4:05pm UTC](https://forums.unrealengine.com/t/gear-vr-screenshots-taken-on-android-are-corrupted/349507/3 "2016-03-08T16:05:27Z")

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Ah, cool. Thanks a bunch!

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**Author:** ![smbv1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@smbv1](https://forums.unrealengine.com/u/smbv1)\
**Post date:** [January 17, 2018, 3:58pm UTC](https://forums.unrealengine.com/t/gear-vr-screenshots-taken-on-android-are-corrupted/349507/4 "2018-01-17T15:58:02Z")

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Your bug will not be fixed
