Gear VR getting started judder / shaking

Hm… I started over with the stock FPS template in 4.7 and didn’t get good results. Running stat fps I saw 48-49 fps on the console, which doesn’t sound too bad, but I put the goggles on and the judder was pretty bad, and the text on the floor was only visible in one eye.

I took my stripped down version of the FPS template in UE 4.8 and hid the skybox, and that seemed to take it from pretty decent to very good, with no discernible judder as I move my head. On the console it says 58-59 fps. I’ll try and do a little more testing tomorrow to figure out exactly what has to go and what doesn’t from stock to get smooth results on my setup. Thanks for all the pointers though, I think I’ve at least got something to start working with now, which is great.

I wish repackaging for “All” didn’t take so much longer than “ETC2”, because some of the textures don’t come out right in ETC2 for me (in 4.7 or 4.8). Anybody know how to figure out what the right setting is for my configuration? It takes FOREVER to package for “All”. Maybe I’ll just try them all tomorrow.