[Gear VR] Bluetooth Controller Issues (for Mobile VR Jam)

The X/Y axis of both the left and right thumbsticks work (at least for my Moga Pro) so you can get that traditional first person control of Forward/Right on left stick and Turn on the right but I absolutely feel your pain in the control area. Currently I have my attack and block compensated to my “Shoulder” buttons but I would rather put them on my trigger axis. The D-Pad as well can function as 4 more buttons in case you have alot of actions (similar to what you are seeing alot nowadays with modern console games) but with the system not picking up all these buttons I find myself compensating rather then innovating which feels like a step back in terms of my development. As of right now my Face Button Left is the only “key” I have left for binding which I plan to use for some sort of inventory management and then that’s a wrap on my player input. Thankfully I currently have no idea how to put in mic support because even if I did I don’t have any buttons left for it.