# GCP make the model wrong

**URL:** <https://forums.unrealengine.com/t/gcp-make-the-model-wrong/1354197>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine, question, realityscan\
**Created:** [October 31, 2023, 1:54pm UTC](https://forums.unrealengine.com/t/gcp-make-the-model-wrong/1354197 "2023-10-31T13:54:19Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![OndrejTrhan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ondrejtrhan/32/906565_2.png) [@OndrejTrhan](https://forums.unrealengine.com/u/OndrejTrhan)\
**Post date:** [July 15, 2024, 8:29am UTC](https://forums.unrealengine.com/t/gcp-make-the-model-wrong/1354197/13 "2024-07-15T08:29:21Z")

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Hi @OctaconGeotech  
Have you tried some of the mentioned recommendations above?  
This is mostly the problem of the capturing process (no double grid, no different height, no different capturing angles).  
Also, using fixed calibration for cameras could help also the advices from this post: [Tutorial: Banana Effect - What To Do If My Model is Bent](https://forums.unrealengine.com/t/tutorial-banana-effect-what-to-do-if-my-model-is-bent/790591).

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