Super helpful information!
Quick question though, is SetLooseGameplayTagCount setting the current count or the count cap?
Edit: Nvm, idk why I didn’t just look in the class itself. It does indeed set the “Current” count.
Thanks again
Super helpful information!
Quick question though, is SetLooseGameplayTagCount setting the current count or the count cap?
Edit: Nvm, idk why I didn’t just look in the class itself. It does indeed set the “Current” count.
Thanks again