# Gaps between Level Streaming Proxys

**URL:** <https://forums.unrealengine.com/t/gaps-between-level-streaming-proxys/1188667>\
**Category:** World Creation\
**Tags:** unreal-engine, question\
**Created:** [June 4, 2023, 4:44pm UTC](https://forums.unrealengine.com/t/gaps-between-level-streaming-proxys/1188667 "2023-06-04T16:44:23Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [June 5, 2023, 8:34am UTC](https://forums.unrealengine.com/t/gaps-between-level-streaming-proxys/1188667/2 "2023-06-05T08:34:06Z")

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Hey there @_iva! Welcome back to the community! Do any of the proxies have imprecise relative transforms? Either + or - less than 1% usually when I’ve seen it can cause this.

A couple of threads about this issue:

> [@Gaps between landscape components in 5.0.2?](https://forums.unrealengine.com/t/gaps-between-landscape-components-in-5-0-2/581046):
>
> Hi all - I’ve noticed on a heightmap-generated landscape that it is generating gaps between landscape components. I hadn’t noticed this in 5.0 EA but it is happening now in 5.0.2. Images attached below. Any ideas on how to resolve? (note that this is not just an in-editor visual problem; these do appear to be gaps and not just grid lines, and they are visible also in the packaged project).

> [@Gaps between tiled landscape world composition](https://forums.unrealengine.com/t/gaps-between-tiled-landscape-world-composition/418892/5):
>
> Here is the solution (had the same issue, solution is tested and confirmed): The displacement is relative to the horizontal vertex spacing and due to the compression in the HFZ file format, which allows a small height encoding error (+/- 1% of the horizontal scaling). Do this in L3DT: go to the ‘File-\>Format preferences’ option in the L3DT menu, select the ‘Project maps-\>Heightfield-\>HFF (L3DT)’ tree option, Press the ‘options’ button, and set ‘DataSize’ to 4 and ‘FloatFlag’ to true (double…

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