# Gaps Between Landscape components

**URL:** <https://forums.unrealengine.com/t/gaps-between-landscape-components/305580>\
**Category:** Rendering\
**Tags:** unreal-engine, Landscape, bug-report, editor, question\
**Created:** [January 31, 2015, 3:41pm UTC](https://forums.unrealengine.com/t/gaps-between-landscape-components/305580 "2015-01-31T15:41:04Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![anonymous\_user\_afd92cec](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_afd92cec](https://forums.unrealengine.com/u/anonymous_user_afd92cec)\
**Post date:** [February 3, 2015, 2:56am UTC](https://forums.unrealengine.com/t/gaps-between-landscape-components/305580/8 "2015-02-03T02:56:27Z")

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It’s possible to detect such situations in the code and fix components relative positions when landscape is loaded in the editor, I will try to add it to 4.7.

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