# Gap in water body when velocity is zero

**URL:** <https://forums.unrealengine.com/t/gap-in-water-body-when-velocity-is-zero/2211647>\
**Category:** World Creation\
**Tags:** unreal-engine, question\
**Created:** [December 12, 2024, 12:39pm UTC](https://forums.unrealengine.com/t/gap-in-water-body-when-velocity-is-zero/2211647 "2024-12-12T12:39:26Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![BRGEzeHulton](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BRGEzeHulton](https://forums.unrealengine.com/u/BRGEzeHulton)\
**Post date:** [March 7, 2025, 1:51pm UTC](https://forums.unrealengine.com/t/gap-in-water-body-when-velocity-is-zero/2211647/2 "2025-03-07T13:51:05Z")

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Hello Viniccius007, Related to this topic I already talked about it before, I’ll send you the forum post.

> [@Why is my river deosn't moving?](https://forums.unrealengine.com/t/why-is-my-river-deosnt-moving/2329456/11):
>
> By turning the waves the gap got smaler on first river but still is there and on second the gap wanished outliner files: [outliner.txt](https://forums.unrealengine.com/uploads/short-url/E2S3QRNvunzGjRncQvESh8yj2s.txt) (321.5 KB)

This was the solution he found  
“I finaly fixed that i must set the waves to false as you said and then i move the split point a bit before the transition ant that fixed that. Thank you”

If you need further assistance or have any questions, please feel free to ask.

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