Gap in Inventory

Good evening
I found a problem in my Inventory that I can’t fix,
I am using a uniform grid to add item slots to the inventory and if I drop an item it creates a gap that won’t go away until all items are gone from the inventory
Here is a clip of what I am saying

Here the blueprints

If I had to take a guess, I’d say that you’re setting the inventory entry to be hidden whenever there isn’t an item in it- you need to either remove the entry from its parent or set it to be collapsed (collapsed rather than hidden).

If that’s not the case, you’ll need to show us a bit more of your code- preferably everything that happens when you click consume or drop (that entire line of logic).

I already found the problem
and the way I remove icons it I just straight up remove it
but still thanks

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