If this isn’t the right place for this question, I’m sorry. Let me know and I’ll repost this in the proper place. So I am trying to set the visibility of a button in a pause menu and this causes the game (not editor) to crash every time. Any ideas or suggestions?
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Commands.cpp] [Line: 1444] Null SRV (resource 0 bind 0) on UB Layout FInstancedStaticMeshVertexFactoryUniformShaderParameters