GAMEPLAYMESSAGERUNTIME_API in Lyra Project and the correct way to create SubSystems

Thank you so much for the prompt response!
I am kinda afraid of the speed that I went to Rider website to look at the features. No harm in trying it for a month :slight_smile:

Regarding the _API. The reason I wanted to use the UE Editor is because it could fill in all these macros for me since I don’t know where to put them myself…