Hello,
I have a question about the auto spawned actor for the Gameplay Cameras plugin. It automatically sets itself as the player controllers view target and is later used in function APlayerController::GetStreamingSourceLocationAndRotation. The auto spawned actor is at coordinates [0,0,0] the whole time, so streaming isnt updated based on players position. We can use CVar “wp.Runtime.PlayerController.ForceUsingCameraAsStreamingSource” which uses the current camera position as the streaming source location, but I would like to ask if there are different approaches to this?
Best regards
Tomáš