Coming back after some testing to confirm that adding these lines to my DefaultGame.ini solved the delay problem!
[/Script/GameplayAbilities.AbilitySystemGlobals]
+GameplayCueNotifyPaths="/Game/AbilitySystem"
Coming back after some testing to confirm that adding these lines to my DefaultGame.ini solved the delay problem!
[/Script/GameplayAbilities.AbilitySystemGlobals]
+GameplayCueNotifyPaths="/Game/AbilitySystem"