# Game works in editor. Crashes after packaging

**URL:** <https://forums.unrealengine.com/t/game-works-in-editor-crashes-after-packaging/490391>\
**Category:** Platform & Builds\
**Tags:** error-building, crash-on-loading, unreal-engine, shipping-build, packaging-projects, question\
**Created:** [October 29, 2021, 4:18pm UTC](https://forums.unrealengine.com/t/game-works-in-editor-crashes-after-packaging/490391 "2021-10-29T16:18:00Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Polite\_Muon](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Polite\_Muon](https://forums.unrealengine.com/u/Polite_Muon)\
**Post date:** [September 25, 2022, 10:21pm UTC](https://forums.unrealengine.com/t/game-works-in-editor-crashes-after-packaging/490391/3 "2022-09-25T22:21:56Z")

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Hello mazhentao, thank you both for posting and welcome to the Unreal community.

This error is a interesting. Would you mind letting me know if your project has any plugins you enabled yourself. I am asking because it is possible a plugin may need you to recompile your project or even generate VS project files. There are also a few more causes on the link I will provide shortly.

Here is a [relevant thread](https://forums.unrealengine.com/t/missing-ue4game-binary/349156) on this subject with a few great solutions.  
I hope this helps.

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