# Game still called UE4 game after packaging

**URL:** <https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, packaging-projects, question\
**Created:** [January 24, 2017, 1:46am UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785 "2017-01-24T01:46:06Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![TorQueMoD](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/torquemod/32/710746_2.png) [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Post date:** [January 24, 2017, 1:46am UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/1 "2017-01-24T01:46:06Z")

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So I just noticed that my game which is now up on Steam, is still called UE4 game even though I specified a name in the Project Settings. Did I miss something that I need to do in order to get the program to register as my own unique title in windows?

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [January 27, 2017, 9:04pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/2 "2017-01-27T21:04:23Z")

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,

I just verified that the naming convention is working correctly. Make sure that You’ve gone to Project Settings \> Description \> Displayed and filled out the information.

Thank you!

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**Author:** ![TorQueMoD](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/torquemod/32/710746_2.png) [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Post date:** [January 27, 2017, 9:16pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/3 "2017-01-27T21:16:30Z")

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Thank you. Yes, it’s all there which is why I’m confused.

 ![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/1/0/b101641a2e4f85b5b84ec70113c1831f3e18dc80.jpeg)

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [January 31, 2017, 10:26pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/4 "2017-01-31T22:26:21Z")

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Are you in 4.14.3?

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<div class="post-metadata">

**Author:** ![TorQueMoD](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/torquemod/32/710746_2.png) [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Post date:** [January 31, 2017, 11:44pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/5 "2017-01-31T23:44:00Z")

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Yes I’m using 4.14.3

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [February 6, 2017, 8:44pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/6 "2017-02-06T20:44:55Z")

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So I created a project called ‘SamanthaLand’ and then made sure I filled out the project details (like your image above) and packaged it out for Windows. I then uploaded it to my Steam account and it says ‘SamanthaLand’ in Steam and it says ‘’ when I hover over it on the task bar. I’m using 4.14.3 as well.

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**Author:** ![project.gheist](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@project.gheist](https://forums.unrealengine.com/u/project.gheist)\
**Post date:** [February 6, 2017, 8:54pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/7 "2017-02-06T20:54:59Z")

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Hi ,

I believe the issue that you are describing related to the properties of the exe got fixed in [#2799](https://github.com/EpicGames/UnrealEngine/pull/2799) which got included in 4.15.

Hope that helps. Cheers,

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**Author:** ![TorQueMoD](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/torquemod/32/710746_2.png) [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Post date:** [February 6, 2017, 9:27pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/8 "2017-02-06T21:27:15Z")

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So I’m actually getting the same results via Steam and the Windows taskbar. The strange part is that when I use Fraps video recorder, it still saves the footage as UE4Game so somewhere it’s still registering the exe name incorrectly.

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<div class="post-metadata">

**Author:** ![TorQueMoD](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/torquemod/32/710746_2.png) [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Post date:** [February 6, 2017, 9:28pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/9 "2017-02-06T21:28:23Z")

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Possibly? Though my current version of the game is using 4.15 and the file name is still UE4Game when Fraps records a video.

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<div class="post-metadata">

**Author:** ![project.gheist](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@project.gheist](https://forums.unrealengine.com/u/project.gheist)\
**Post date:** [February 6, 2017, 9:54pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/10 "2017-02-06T21:54:53Z")

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Would it be possible to share some screenshots of your setup and the issue?

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<div class="post-metadata">

**Author:** ![TorQueMoD](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/torquemod/32/710746_2.png) [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Post date:** [February 6, 2017, 11:30pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/11 "2017-02-06T23:30:23Z")

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Screenshot of my setup is up top. The only issue is the fact that Fraps still sees the game name as “UE4Game” which I thought was weird. Not much to show there in a screen shot, just the name of the avi it records is “UE4GameDATE.avi” so somewhere the name of the file is still being labeled as “UE4Game” instead of the name you specify. As I said, in reply to , the name of the game on Steam and in the windows taskbar is correct. It’s not a huge issue, just something I wanted to mention.

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [February 9, 2017, 4:38pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/12 "2017-02-09T16:38:23Z")

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We do have [UE-37833][1] in our system, which sound similar to what you’re seeing. It’s not resolved yet, it’s a priority 3 and on our ‘to do’ list.

Let me know if it’s not specific enough to what you’re experiencing.

Thank you!

[Unreal Engine Issues and Bug Tracker (UE-37833)](https://issues.unrealengine.com/issue/UE-37833)

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<div class="post-metadata">

**Author:** ![TorQueMoD](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/torquemod/32/710746_2.png) [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Post date:** [February 9, 2017, 9:05pm UTC](https://forums.unrealengine.com/t/game-still-called-ue4-game-after-packaging/382785/13 "2017-02-09T21:05:22Z")

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Yes that does look like it’s the issue. When I followed the steps outlined it does show as UE4Game. Probably the reason why it’s showing that way with Fraps. Thanks!
