Game refuses to unpause

I am not sure what is going on but this randomly stopped working in my project and I have no idea what’s causing it. It worked for the longest time and just doesn’t now here is a screenshot of the setup

Ive tried replacing all the nodes and connections, restarting the engine/pc nothing seems to work. Any help with this would be great thanks :slight_smile:

Edit: After some troubleshooting I’ve narrowed it down to the Execute when paused is not working and still am unable to fix it. I tried setting up the same nodes in a new project and they do work so im not sure why my main project it has stopped working. If anyone knows what’s going on with the Execute when paused being broken let me know :smiley:

I figured it out if anyone else encounters the same problem let me know, but I believe I was setting a setting to something it shouldn’t have been and no one else will probably encounter this xD

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