# Game crashes to desktop \[Bus Simulator 2018\]

**URL:** <https://forums.unrealengine.com/t/game-crashes-to-desktop-bus-simulator-2018/482327>\
**Category:** Platform & Builds\
**Tags:** bug, unreal-engine, report, question\
**Created:** [April 22, 2021, 6:12pm UTC](https://forums.unrealengine.com/t/game-crashes-to-desktop-bus-simulator-2018/482327 "2021-04-22T18:12:22Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![markiz\_oo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@markiz\_oo](https://forums.unrealengine.com/u/markiz_oo)\
**Post date:** [April 22, 2021, 6:12pm UTC](https://forums.unrealengine.com/t/game-crashes-to-desktop-bus-simulator-2018/482327/1 "2021-04-22T18:12:22Z")

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Hi there,  
I have a problem with Bus Simulator. During the game (never in game-menu, always during drive) game crashes with bug report as stated below. Any ideas what’s wrong?

Bus Simulator, Steam version with newest update  
GeForce GTX 1060 6GB with newest GamReady Drivers  
i9-10900kf, 16gb ram, win10pro (with all updates)

> ```
> LoginId:
> EpicAccountId:
> 
> Access violation - code c0000005 (first/second chance not available)
> 
> BusSimulator18_Win64_Shipping!FMeshDrawingPolicy::Matches()
> BusSimulator18_Win64_Shipping!TSet::FDrawingPolicyLink,TStaticMeshDrawList::FDrawingPolicyKeyFuncs,FDefaultSetAllocator>::FindId()
> BusSimulator18_Win64_Shipping!TStaticMeshDrawList::AddMesh()
> BusSimulator18_Win64_Shipping!FVelocityDrawingPolicyFactory::AddStaticMesh()
> BusSimulator18_Win64_Shipping!FStaticMesh::AddToDrawLists()
> BusSimulator18_Win64_Shipping!FPrimitiveSceneInfo::AddStaticMeshes()
> BusSimulator18_Win64_Shipping!FPrimitiveSceneInfo::AddToScene()
> BusSimulator18_Win64_Shipping!FScene::AddPrimitiveSceneInfo_RenderThread()
> BusSimulator18_Win64_Shipping!TGraphTask
> 
> ```
> 
> > > ::ExecuteTask()  
> > > BusSimulator18\_Win64\_Shipping!FNamedTaskThread::ProcessTasksNamedThread()  
> > > BusSimulator18\_Win64\_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()  
> > > BusSimulator18\_Win64\_Shipping!RenderingThreadMain()  
> > > BusSimulator18\_Win64\_Shipping!FRenderingThread::Run()  
> > > BusSimulator18\_Win64\_Shipping!FRunnableThreadWin::Run()
