# Game Animation Sample (GASP) character turn with camera

**URL:** <https://forums.unrealengine.com/t/game-animation-sample-gasp-character-turn-with-camera/2262534>\
**Category:** Blueprint\
**Tags:** editor, issue, Blueprint, question\
**Created:** [January 6, 2025, 1:11pm UTC](https://forums.unrealengine.com/t/game-animation-sample-gasp-character-turn-with-camera/2262534 "2025-01-06T13:11:33Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![\_Galahad](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@\_Galahad](https://forums.unrealengine.com/u/_Galahad)\
**Post date:** [January 6, 2025, 1:11pm UTC](https://forums.unrealengine.com/t/game-animation-sample-gasp-character-turn-with-camera/2262534/1 "2025-01-06T13:11:33Z")

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Hi everyone!

I downloaded the GASP sample to practice and learn from it. I created an FPS perspective in the project, and within the character blueprint, I set up the camera, which worked. However, the character doesn’t turn with the camera, so I can move the camera in 360 degrees.

When I hold down the right mouse button (aiming), my character does turn, but I want to achieve the same behavior without holding down the right mouse button. I’ve searched for a solution everywhere within my limited knowledge and tried everything I could, but I just couldn’t figure it out. If anyone could help me with this, I would be very grateful.

Thank you!

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**Author:** ![FathomlessStudio](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FathomlessStudio](https://forums.unrealengine.com/u/FathomlessStudio)\
**Post date:** [January 11, 2025, 4:46am UTC](https://forums.unrealengine.com/t/game-animation-sample-gasp-character-turn-with-camera/2262534/3 "2025-01-11T04:46:20Z")

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![GaspRotation](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/4/f/e4fc8a1290b9ee02d197b48a6ba6c09e9a5243ef.jpeg)

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**Author:** ![lordbyron7771](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@lordbyron7771](https://forums.unrealengine.com/u/lordbyron7771)\
**Post date:** [January 31, 2026, 6:25pm UTC](https://forums.unrealengine.com/t/game-animation-sample-gasp-character-turn-with-camera/2262534/4 "2026-01-31T18:25:57Z")

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Hi! Good Reply! I have a question if I may! I need a topDown twinstick style, everything I changed is working fine, but I cannot get rid of the rotate to camera direction when I aim, I managed to make the character rotate with the right stick, but if I leave it alone or every time I press aim it resets to the X axis of the world. My camera is fix, so I dont know if is the camera or the strafe, I think is the camera, it behaves, of course, like e third person shooter, well, I need to get rid of it… I tried everything! Any help is much appreciated!
