# GaiA Animation Generation in Sequencer - Experimental 

**URL:** <https://forums.unrealengine.com/t/gaia-animation-generation-in-sequencer-experimental/2852872>\
**Category:** Roadmap\
**Tags:** unreal-engine\
**Created:** [November 9, 2026, 2:49pm UTC](https://forums.unrealengine.com/t/gaia-animation-generation-in-sequencer-experimental/2852872 "2026-11-09T14:49:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ThomasC\_Epic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/thomasc_epic/32/1203341_2.png) [@ThomasC\_Epic](https://forums.unrealengine.com/u/ThomasC_Epic)\
**Post date:** [November 9, 2026, 2:49pm UTC](https://forums.unrealengine.com/t/gaia-animation-generation-in-sequencer-experimental/2852872/1 "2026-11-09T14:49:44Z")

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### **Status**

None

**The GaiA plugin brings AI-assisted animation generation into Sequencer, with NVIDIA’s Kimodo as the first pose generator.**

Provide high level guidance to generate animations directly inside Sequencer. Make characters follow a spline, provide text descriptions of the style or provide key poses at specific frames and let Kimodo generate the animation. You can also write your own generators to plug into this system.
