DemoVideo
3D models and Environments in the demo video and screenshots aren't included in this asset.
Used asset:
Documentation
Glass Damage Maker is an Unreal editor tool for making any kind of damage for glass surfaces. It’s ideal for environment, prop artist or indie developers.It’s a blueprint based tool and no external tool needed. It can use any static meshes inside Unreal Engine. It supports material slots and UV channels.You can make and save your own damage textures that can be used in any glass material with the included material functions.It supports different shading models and lighting mode. It has some “modular” features like Parallax Occlusion Mapping, using Normal Map, extra Cubemap for fake crack lighting etc. These can be turned on/off in the material with switch parameters for maximum optimization based on use cases.
Content:
Over 100 brush texture in different categories
Big Holes
Bullet Holes
CrackShapes
Directional Cracks
Holes and Cracks
Only Holes
Radial Cracks
Simple Cracks
WindShield Damages
Texture Creator Blueprint
Demo map with different glass materials
Windshield editor mesh
2 predefined Render Target (it needed only for editing, the final glass material doesn’t use Render Target
Various sample textures