Thanks for all of the support everyone! I am excited about getting out to everyone
is awesome as usual JB.
I’m trying to imagine ancillary uses for . Could it be used to create a cloud system for a planet… say Earth’s clouds?
…and can it do something like Saturn’s hexagon?
is a Gas System, and therefore does not follow the same mechanics as a cloud system on a solid planet such as earth. (Keep your eyes open though, I am planning on developing a terrestrial planet kit in the future).
In regards to Saturn’s poles, is one of the features I am currently implementing. It will allow the user to have advanced controls over storm systems at the poles.
I finally integrated my own versions of several Sphere formulas in order to project 2D Texture information in a 3D world-to-local coordinate system for pole projections no matter mesh orientation or distortion. was much harder than I thought, but should automatically allow the user to upload a shape of a custom storm as a texture alpha (like the hexagon storm located on Saturn), and it will properly project from world coordinates into local coordinates dependent upon the sphere volume. A bit more testing needs to be done, but it seems to be working. (Now on to integrating some fluid dynamics and we will have the visuals of a polar storm like those seen on Saturn)
That is awesome. I was thinking about creating procedural planets myself but I have trouble with the distortion at the poles. Maybe I should put my planets on hold and see what you are up to. Well, maybe I will do mine for practice and then use the prettier ones.