Thanks for the answer. This was exactly what I had to do. I’m going to bookmark the link so I can hear your talk later. Currently I had to use the Daedalic Plugin(GitHub - DaedalicEntertainment/ue4-test-automation: Facilitates setting up integration test suits with Unreal Engine 4 Gauntlet.) which I want to move away from. Would be cool to see how you directly extended it to provide those functions.
If you’re taking any requests for the talk, maybe throw in testing across multiple maps :). My current limitation with that plugin is that it will only test one map in CI/CD so I have to either run a jenkins job for each map(I have a moba so its a lot of runs since each char will get its own test map) or put them all in one map and reset the map for each character