I am attempting to fullscreen on a shipping build using the following config in “%projectname%/config/DefaultGameUserSettings.ini”
[/Script/Engine.GameUserSettings] bUseVSync=False ResolutionSizeX=1600 ResolutionSizeY=900 LastUserConfirmedResolutionSizeX=1600 LastUserConfirmedResolutionSizeY=900 WindowPosX=-1 WindowPosY=-1 bUseDesktopResolutionForFullscreen=False FullscreenMode=0 LastConfirmedFullscreenMode=0 Version=5
Changing the above res will work, but fullscreen modes never change.
Additionally, the console command “r.Fullscreemode 0” in developer builds also doesn’t appear to run either.
I am packaging from the downloaded FrontEnd. The project is a code project.
Is it possible i’m miss-using this config file? Are their other settings that could be overriding this config?