I am interested in some really small game components - vertices. I want to be able to:
- Get vertex position
- Assign variables to individual vertices
- Access 2 vertices at the same time
- Get individual vertex collision data aswell as the contact force that PhysX has calculated
- Change vertex position
I know that this is something advanced, but I indeed need this. If I could use this in Unreal Engine 4 Blueprints, I could do big things.
I rely on you, Epic team.