# Full instructions for exporting cropped undistorted images and cameras to work in blender

**URL:** <https://forums.unrealengine.com/t/full-instructions-for-exporting-cropped-undistorted-images-and-cameras-to-work-in-blender/1271110>\
**Category:** Pipeline & Plugins\
**Tags:** realityscan\
**Created:** [August 24, 2023, 4:15pm UTC](https://forums.unrealengine.com/t/full-instructions-for-exporting-cropped-undistorted-images-and-cameras-to-work-in-blender/1271110 "2023-08-24T16:15:40Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![jochemla](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jochemla/32/745958_2.png) [@jochemla](https://forums.unrealengine.com/u/jochemla)\
**Post date:** [September 6, 2023, 1:49pm UTC](https://forums.unrealengine.com/t/full-instructions-for-exporting-cropped-undistorted-images-and-cameras-to-work-in-blender/1271110/7 "2023-09-06T13:49:44Z")

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To me it clearly is a RC bug that these black strips are present with `Fit: Inner Region` parameter during undistortion.

If you want to remove these black strips, you can do so with the below kapture utility - based on a kapture project. (with the kapture library, a bit verbose, but seem to do the job). Please follow the [full workflow](https://twitter.com/jo_chemla/status/1698985750367281499) for first converting bundle to kapture, then kapture to colmap.

> <https://gist.github.com/jo-chemla/258e6e40d3d6c2220b29518ff3c17c40>

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