Hey all, time for another demo.
We have been experimenting with integrating our bull body IK solver into AR (using this great plugin UNREAL4AR). We take our assets and their static poses straight into AR and use real world targets to drive their animation.
Here is the video:
We also had some requests for some text tutorials and thought the prone demo we showed last would be a good starting place. It uses only Unreal Starter assets and covers everything from project creation on-wards, so everyone should be able to follow along.
Tutorial found here.
Any feedback is welcome.