Alright, first off, hello.
We want to have a full bodied character in the same manner Mirror’s Edge functions. IE: You look down and can see your feet. What was the method they did to create this effect?
- Create the full model and then just attach a camera to its head?
- Create the bits you can see, and then just render a fake mirror reflection?
Our character will be passing by many reflective surfaces, and I want full body renders including the head. What is the best practice approach, and what is the easiest approach?