# FS\_Test::ID is not initialized properly

**URL:** <https://forums.unrealengine.com/t/fs-test-id-is-not-initialized-properly/560690>\
**Category:** Issues and Bug Reporting\
**Tags:** Struct, unreal-engine, bug-report, CPP, question\
**Created:** [May 19, 2022, 1:47am UTC](https://forums.unrealengine.com/t/fs-test-id-is-not-initialized-properly/560690 "2022-05-19T01:47:11Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![Roy\_Wierer.Seda145](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/roy_wierer.seda145/32/906551_2.png) [@Roy\_Wierer.Seda145](https://forums.unrealengine.com/u/Roy_Wierer.Seda145)\
**Post date:** [July 23, 2022, 1:56pm UTC](https://forums.unrealengine.com/t/fs-test-id-is-not-initialized-properly/560690/12 "2022-07-23T13:56:30Z")

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Related…

> [@Properties disappear from datatable editor view when categories are modified](https://forums.unrealengine.com/t/datatable-no-longer-shows-70-of-the-struct/612438):
>
> When opening the datatable, the row type displays as “S\_SomeStruct S\_SomeStruct” (twice!). Properties have been added with categories, of which only one category shows in the row editor. I tried: Data can still be exported and reimported , JSON is complete. Cleared all derived data cache (appdata / project / engine) Cleaned the entire project, rebuilt with VS. Created a new datatable with the same struct, same result. Added a new property of the missing category, still not showing up. UPROP…

“Not initialized properly” warning now showing on any type even booleans if a struct / datatable bugs somehow. All affected properties are within datatables.

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_[View the full topic](https://forums.unrealengine.com/t/fs-test-id-is-not-initialized-properly/560690)._
