Frozen Animations when possessing new character

When a player joins the default pawn is a Spectator.

Players can hit F to spawn as a normal walkable character, but when i un-possess the spectator pawn and spawns a character pawn and possesses that character pawn, none of the character animations are playing.

How do i fix this?

I found the solution, or at least the error i was making.

I wasnt correctly passing the player controller reference to the Possess/Unpossess Nodes and thus it couldnt make those connections.